Update Report: 05/19-05/25
- Mrkirkby
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Update Report: 05/19-05/25
I want to take this time to honor our promise to keep the community updated along with our staff as we work toward building the server we all want together.
So today I'm going to provide transparency between us as a community by posting a list of all things we already done, things we are still actively working on and things that we will continue adding to our work-list, as they are given to us by you.
To add a little more clarity to that for those who do not already know, our work is taken directly from you (we use the suggestions channel for this so it's highly encouraged to post all things there regarding bugs, suggestions and server update desires). We add this feedback to our work list as they come in and work down the list checking off tasks as they are completed. This work is done on our local servers as to try to keep the game up with as little downtime as possible. So, we may take some time usually once a week, to work and accomplish a set of tasks, then incorporate the changes into our main server which is when all of those updates will be changed and made public for everyone to test them out for themselves. With that being said and hopefully clarity added for anyone who may not have been familiar with how that works, I want to again reassure all of you that we are working on all things that our community has voiced every single day. We appreciate your patience and staying along for the journey with us actively as we get things done for everyone.
Updates and fixes you can expect to see in future updates are listed below:
* Pollnivneach rooftop agility course bug fix
* Home teleport tabs in home shops not working fix
* Master farmer pickpocketing fix
* Wilderness vault instructions
* Tournament bugs
* Adding the ability to sell your currencies and vote shards in home shops with custom amounts rather than limited to 50 at a time
* Adjusting drops to reflect new economic model and making sure there are money makers that make sense with the new pricing system
* Shops to have faster restock time, and the green numbers reflecting amount of items in shops to be removed but stock left unlimited
* High alch adjustment for free items
* Certain commands do not link to the correct place, work or that players want added, these include: vote, claiming donations and vote rewards, website links, edgepvp, altar, hills, wests, revs, cemetery, hybrid, edge, highrisk, bank, barrage, veng, food, pots, changepassword, presets, updating the commands list and more.
* Mystery box drop tables and added to shops
* Crystal keys
* Completely new presets and ability for players to add or customize at least 2 extra presets, with each donator rank adding 2 for every tier up.
* Spec recovery perk speed for donators
* Fixing the client download so players are not needing to manually install JDK versions, it will be updated to a more current version and be user friendly
* Bank deposit box near tournament entrance area
* Removing the irrelevant god books 25k buy in store
* Runecrafting teleports
* Duel arena custom loadouts
* Rewards for achievement competitions (i.e first to max gets x reward, etc)
* Icons next to names
* Eclipse bug
* Blood vials for recharging Scythe
* Mobile friendly website
* Updated vote rewards (250 vote shards per # of vote sites available, example: 4 vote sites available to vote on, player votes for 3 sites, player will recieve 250/4 = 62.5*3 = 187.5 vote shards).
* More forums customization for players via settings and profiles as well as new user friendly interfaces
* A new, tutorial island starter interface to help players choose the correct modes easier and not be stuck on lvl 3's and forced to make new accounts.
Again, thanks for your patience and for all feedback and suggestions recieved as it's vital to building the game we all want, by the community, for the community.
Special thanks to our senior developer Saturated for working tirelessly on these developments for all of us.
So today I'm going to provide transparency between us as a community by posting a list of all things we already done, things we are still actively working on and things that we will continue adding to our work-list, as they are given to us by you.
To add a little more clarity to that for those who do not already know, our work is taken directly from you (we use the suggestions channel for this so it's highly encouraged to post all things there regarding bugs, suggestions and server update desires). We add this feedback to our work list as they come in and work down the list checking off tasks as they are completed. This work is done on our local servers as to try to keep the game up with as little downtime as possible. So, we may take some time usually once a week, to work and accomplish a set of tasks, then incorporate the changes into our main server which is when all of those updates will be changed and made public for everyone to test them out for themselves. With that being said and hopefully clarity added for anyone who may not have been familiar with how that works, I want to again reassure all of you that we are working on all things that our community has voiced every single day. We appreciate your patience and staying along for the journey with us actively as we get things done for everyone.
Updates and fixes you can expect to see in future updates are listed below:
* Pollnivneach rooftop agility course bug fix
* Home teleport tabs in home shops not working fix
* Master farmer pickpocketing fix
* Wilderness vault instructions
* Tournament bugs
* Adding the ability to sell your currencies and vote shards in home shops with custom amounts rather than limited to 50 at a time
* Adjusting drops to reflect new economic model and making sure there are money makers that make sense with the new pricing system
* Shops to have faster restock time, and the green numbers reflecting amount of items in shops to be removed but stock left unlimited
* High alch adjustment for free items
* Certain commands do not link to the correct place, work or that players want added, these include: vote, claiming donations and vote rewards, website links, edgepvp, altar, hills, wests, revs, cemetery, hybrid, edge, highrisk, bank, barrage, veng, food, pots, changepassword, presets, updating the commands list and more.
* Mystery box drop tables and added to shops
* Crystal keys
* Completely new presets and ability for players to add or customize at least 2 extra presets, with each donator rank adding 2 for every tier up.
* Spec recovery perk speed for donators
* Fixing the client download so players are not needing to manually install JDK versions, it will be updated to a more current version and be user friendly
* Bank deposit box near tournament entrance area
* Removing the irrelevant god books 25k buy in store
* Runecrafting teleports
* Duel arena custom loadouts
* Rewards for achievement competitions (i.e first to max gets x reward, etc)
* Icons next to names
* Eclipse bug
* Blood vials for recharging Scythe
* Mobile friendly website
* Updated vote rewards (250 vote shards per # of vote sites available, example: 4 vote sites available to vote on, player votes for 3 sites, player will recieve 250/4 = 62.5*3 = 187.5 vote shards).
* More forums customization for players via settings and profiles as well as new user friendly interfaces
* A new, tutorial island starter interface to help players choose the correct modes easier and not be stuck on lvl 3's and forced to make new accounts.
Again, thanks for your patience and for all feedback and suggestions recieved as it's vital to building the game we all want, by the community, for the community.
Special thanks to our senior developer Saturated for working tirelessly on these developments for all of us.
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